00 - Introduction |
1 |
01 - Welcome |
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7.24 MB |
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2 |
01 - Welcome |
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1.27 KB |
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3 |
02 - Using the exercise files |
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3.47 MB |
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4 |
02 - Using the exercise files |
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3.10 KB |
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01 - Getting Started |
5 |
01 - Understanding the CINEMA 4D workflow |
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12.72 MB |
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6 |
01 - Understanding the CINEMA 4D workflow |
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4.19 KB |
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7 |
02 - Clarifying 3D for working with CINEMA 4D |
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2.95 MB |
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8 |
02 - Clarifying 3D for working with CINEMA 4D |
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2.38 KB |
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9 |
03 - Understanding how 3D software is designed to function |
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8.12 MB |
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10 |
03 - Understanding how 3D software is designed to function |
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5.53 KB |
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11 |
04 - Navigating the viewports |
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14.50 MB |
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12 |
04 - Navigating the viewports |
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9.56 KB |
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13 |
05 - Using a three-button mouse and keyboard shortcuts |
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14.37 MB |
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14 |
05 - Using a three-button mouse and keyboard shortcuts |
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8.57 KB |
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15 |
06 - Touring the interface |
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18.91 MB |
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16 |
06 - Touring the interface |
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13.74 KB |
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17 |
07 - Exploring the Content Browser |
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13.96 MB |
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18 |
07 - Exploring the Content Browser |
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9.43 KB |
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19 |
08 - Configuring project and essential render settings |
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8.70 MB |
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20 |
08 - Configuring project and essential render settings |
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6.27 KB |
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21 |
09 - Setting application preferences |
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12.30 MB |
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22 |
09 - Setting application preferences |
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9.29 KB |
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02 - Creating and Understanding Objects and Hierarchical Relationships |
23 |
01 - Understanding the importance of object hierarchy |
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10.79 MB |
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24 |
01 - Understanding the importance of object hierarchy |
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7.59 KB |
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25 |
02 - Creating, selecting, and transforming objects |
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17.69 MB |
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26 |
02 - Creating, selecting, and transforming objects |
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10.57 KB |
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27 |
03 - Understanding object categories- Active and passive |
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8.63 MB |
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28 |
03 - Understanding object categories- Active and passive |
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5.77 KB |
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29 |
04 - Comparing object types |
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24.01 MB |
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30 |
04 - Comparing object types |
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16.69 KB |
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31 |
05 - Modifying objects with the Object and Attribute Managers |
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23.97 MB |
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32 |
05 - Modifying objects with the Object and Attribute Managers |
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16.79 KB |
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33 |
06 - Creating a model using primitives- Part one |
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22.88 MB |
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34 |
06 - Creating a model using primitives- Part one |
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13.65 KB |
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35 |
07 - Creating a model using primitives- Part Two |
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27.40 MB |
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36 |
07 - Creating a model using primitives- Part Two |
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17.85 KB |
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03 - Modeling with Splines and Generator Objects |
37 |
01 - Creating and modifying splines |
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14.20 MB |
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38 |
01 - Creating and modifying splines |
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9.04 KB |
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39 |
02 - Selecting and editing spline shapes |
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20.46 MB |
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40 |
02 - Selecting and editing spline shapes |
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13.63 KB |
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41 |
03 - Working with the Cogwheel spline object |
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15.84 MB |
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42 |
03 - Working with the Cogwheel spline object |
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9.55 KB |
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43 |
04 - Modeling with splines- Extrude objects |
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21.18 MB |
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44 |
04 - Modeling with splines- Extrude objects |
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13.11 KB |
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45 |
05 - Modeling with splines- Lathe objects |
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16.75 MB |
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46 |
05 - Modeling with splines- Lathe objects |
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10.45 KB |
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47 |
06 - Modeling with splines- Text splines and Sweep objects |
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34.33 MB |
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48 |
06 - Modeling with splines- Text splines and Sweep objects |
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19.49 KB |
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49 |
07 - Extruding and organizing paths from Adobe Illustrator |
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30.70 MB |
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50 |
07 - Extruding and organizing paths from Adobe Illustrator |
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16.96 KB |
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04 - Understanding Polygonal Modeling |
51 |
01 - Understanding 3D objects- Points, edges, and polygons |
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22.39 MB |
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52 |
01 - Understanding 3D objects- Points, edges, and polygons |
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13.88 KB |
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53 |
02 - Modeling with Extrude and Extrude Inner tools |
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32.16 MB |
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54 |
02 - Modeling with Extrude and Extrude Inner tools |
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18.68 KB |
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55 |
03 - Closing and connecting geometry with the PolyPen and Bridge tools |
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27.49 MB |
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56 |
03 - Closing and connecting geometry with the PolyPen and Bridge tools |
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15.05 KB |
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57 |
04 - Refining models with the Knife tool |
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22.00 MB |
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58 |
04 - Refining models with the Knife tool |
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11.78 KB |
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59 |
05 - Modeling with the Polygon Pen tool |
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28.15 MB |
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60 |
05 - Modeling with the Polygon Pen tool |
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16.16 KB |
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61 |
06 - Modeling with subdivisions- Modeling with subdivision surfaces |
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14.55 MB |
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62 |
06 - Modeling with subdivisions- Modeling with subdivision surfaces |
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10.27 KB |
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05 - Modeling with Content Browser Presets |
63 |
01 - Understanding the modular modeling presets |
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8.30 MB |
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64 |
01 - Understanding the modular modeling presets |
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4.46 KB |
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65 |
02 - Creating custom folding boxes |
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14.44 MB |
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66 |
02 - Creating custom folding boxes |
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8.62 KB |
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67 |
03 - Creating architectural models |
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14.63 MB |
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68 |
03 - Creating architectural models |
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7.62 KB |
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06 - Modifying Objects with Deformers |
69 |
01 - Understanding deformers |
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13.44 MB |
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70 |
01 - Understanding deformers |
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7.63 KB |
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71 |
02 - Controlling deformer falloff |
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19.83 MB |
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72 |
02 - Controlling deformer falloff |
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7.75 KB |
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73 |
03 - Deforming objects- The Wind deformer |
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14.64 MB |
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74 |
03 - Deforming objects- The Wind deformer |
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6.10 KB |
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75 |
04 - Deforming objects- The Spline Wrap |
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19.30 MB |
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76 |
04 - Deforming objects- The Spline Wrap |
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10.92 KB |
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07 - Creating Materials and Textures |
77 |
01 - Understanding materials and material channels |
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19.65 MB |
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78 |
01 - Understanding materials and material channels |
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12.99 KB |
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79 |
02 - Applying materials- Projection methods |
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33.76 MB |
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80 |
02 - Applying materials- Projection methods |
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16.53 KB |
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81 |
03 - Creating materials- Rough, bumpy surfaces |
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16.10 MB |
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82 |
03 - Creating materials- Rough, bumpy surfaces |
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10.88 KB |
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83 |
04 - Creating materials- Shiny, reflective surfaces |
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19.16 MB |
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84 |
04 - Creating materials- Shiny, reflective surfaces |
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13.85 KB |
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85 |
05 - Creating materials- Transparent surfaces |
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14.72 MB |
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86 |
05 - Creating materials- Transparent surfaces |
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9.50 KB |
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87 |
06 - Applying materials with alpha channels |
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11.11 MB |
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88 |
06 - Applying materials with alpha channels |
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6.78 KB |
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89 |
07 - Refined material application with selection tags |
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26.78 MB |
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90 |
07 - Refined material application with selection tags |
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15.13 KB |
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91 |
08 - Texturing type techniques |
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17.44 MB |
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92 |
08 - Texturing type techniques |
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11.60 KB |
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08 - Lights and Lighting |
93 |
01 - Understanding how light functions in CINEMA 4D |
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14.58 MB |
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94 |
01 - Understanding how light functions in CINEMA 4D |
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10.26 KB |
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95 |
02 - Understanding light types |
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14.47 MB |
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96 |
02 - Understanding light types |
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10.10 KB |
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97 |
03 - Refining lights by adjusting falloff |
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15.02 MB |
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98 |
03 - Refining lights by adjusting falloff |
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10.57 KB |
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99 |
04 - Creating and manipulating shadows |
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12.66 MB |
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100 |
04 - Creating and manipulating shadows |
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9.64 KB |
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101 |
05 - Creating visible light rays |
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13.00 MB |
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102 |
05 - Creating visible light rays |
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9.64 KB |
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103 |
06 - Creating three-point lighting |
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11.73 MB |
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104 |
06 - Creating three-point lighting |
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7.62 KB |
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09 - Keyframes and Animation |
105 |
01 - Exploring keyframe animation |
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10.92 MB |
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106 |
01 - Exploring keyframe animation |
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7.42 KB |
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107 |
02 - Animating in the Timeline and mini-timeline |
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17.11 MB |
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108 |
02 - Animating in the Timeline and mini-timeline |
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11.68 KB |
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109 |
03 - Controlling animation between keyframes with the F-Curve Manager |
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17.72 MB |
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110 |
03 - Controlling animation between keyframes with the F-Curve Manager |
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13.33 KB |
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111 |
04 - Managing keyframes in Key mode |
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18.28 MB |
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112 |
04 - Managing keyframes in Key mode |
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11.41 KB |
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113 |
05 - Driving animation between multiple objects |
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22.85 MB |
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114 |
05 - Driving animation between multiple objects |
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11.43 KB |
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115 |
06 - Animating with Explosion deformers |
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36.61 MB |
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116 |
06 - Animating with Explosion deformers |
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15.75 KB |
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10 - Camera Movement and Controls |
117 |
01 - Understanding the editor camera vs. a camera object |
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13.52 MB |
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118 |
01 - Understanding the editor camera vs. a camera object |
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8.77 KB |
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119 |
02 - Exploring field of view and aspect ratio |
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15.82 MB |
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120 |
02 - Exploring field of view and aspect ratio |
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10.05 KB |
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121 |
03 - Explaining parallax in camera movement |
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18.66 MB |
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122 |
03 - Explaining parallax in camera movement |
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11.10 KB |
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123 |
04 - Creating dynamic camera movement |
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21.92 MB |
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124 |
04 - Creating dynamic camera movement |
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12.21 KB |
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125 |
05 - Creating complex camera moves with Camera Morph |
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19.47 MB |
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126 |
05 - Creating complex camera moves with Camera Morph |
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10.92 KB |
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11 - Rendering |
127 |
01 - Understanding render engines |
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6.23 MB |
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128 |
01 - Understanding render engines |
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5.06 KB |
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129 |
02 - Exploring render settings |
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14.54 MB |
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130 |
02 - Exploring render settings |
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10.51 KB |
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131 |
03 - Setting up multipass rendering |
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22.20 MB |
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132 |
03 - Setting up multipass rendering |
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15.74 KB |
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133 |
04 - Previewing multipass rendering in the picture viewer |
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6.95 MB |
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134 |
04 - Previewing multipass rendering in the picture viewer |
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5.30 KB |
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135 |
05 - Batch rendering with the Render Queue |
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10.83 MB |
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136 |
05 - Batch rendering with the Render Queue |
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7.66 KB |
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137 |
06 - Exploring the essentials of using the Physical Renderer |
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14.10 MB |
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138 |
06 - Exploring the essentials of using the Physical Renderer |
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9.43 KB |
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12 - 3D Animation Workflow Compositing in After Effects |
139 |
01 - Understanding the 3D animation workflow |
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7.84 MB |
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140 |
01 - Understanding the 3D animation workflow |
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3.39 KB |
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141 |
02 - Using the Compositing tag |
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11.56 MB |
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142 |
02 - Using the Compositing tag |
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8.66 KB |
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143 |
03 - Importing multipass renders into After Effects |
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13.62 MB |
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144 |
03 - Importing multipass renders into After Effects |
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10.80 KB |
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145 |
04 - Manipulating multipass renders in After Effects |
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21.00 MB |
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146 |
04 - Manipulating multipass renders in After Effects |
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15.90 KB |
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147 |
05 - Working with CINEWARE |
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18.97 MB |
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148 |
05 - Working with CINEWARE |
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13.05 KB |
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13 - Getting Familiar with MoGraph |
149 |
01 - Explaining MoGraph |
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7.17 MB |
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150 |
01 - Explaining MoGraph |
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2.21 KB |
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151 |
02 - Using a Cloner object |
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22.06 MB |
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152 |
02 - Using a Cloner object |
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13.40 KB |
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153 |
03 - Optimizing for Effectors |
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13.43 MB |
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154 |
03 - Optimizing for Effectors |
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6.84 KB |
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155 |
04 - Modifying cloners with Effector objects |
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32.72 MB |
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156 |
04 - Modifying cloners with Effector objects |
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15.16 KB |
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157 |
05 - Setting MoText type for animation |
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16.12 MB |
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158 |
05 - Setting MoText type for animation |
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10.85 KB |
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159 |
06 - Animating type with MoText |
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18.83 MB |
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160 |
06 - Animating type with MoText |
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12.30 KB |
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161 |
07 - Creating animation with the Fracture object |
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16.69 MB |
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162 |
07 - Creating animation with the Fracture object |
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10.30 KB |
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163 |
08 - Creating rigid body collisions with MoDynamics |
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31.26 MB |
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164 |
08 - Creating rigid body collisions with MoDynamics |
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13.75 KB |
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14 - Sculpting |
165 |
01 - Setting up for sculpting |
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8.61 MB |
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166 |
01 - Setting up for sculpting |
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5.50 KB |
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167 |
02 - Intro to sculpting layers |
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18.12 MB |
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168 |
02 - Intro to sculpting layers |
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10.16 KB |
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169 |
03 - Introducing sculpting on polygons |
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26.43 MB |
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170 |
03 - Introducing sculpting on polygons |
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15.21 KB |
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15 - 3D Tracker |
171 |
01 - Understanding motion tracking |
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2.07 MB |
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172 |
01 - Understanding motion tracking |
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1.47 KB |
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173 |
02 - Creating the initial track |
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24.57 MB |
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174 |
02 - Creating the initial track |
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10.38 KB |
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175 |
03 - Defining the reconstruction |
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18.08 MB |
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176 |
03 - Defining the reconstruction |
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9.21 KB |
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16 - Conclusion |
177 |
01 - Next steps |
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8.53 MB |
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178 |
01 - Next steps |
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3.72 KB |
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17 - فایل های تمرینی |
179 |
Exercise Files |
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587.14 MB |
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