Digital Tutors - Character Rigging for Production in 3ds Max

Digital Tutors - Character Rigging for Production in 3ds Max

  • کاربرد : آموزش تکنیک های لازم برای تنظیم کردن ریگ شخصیت
  • نوع فایل : فیلم آموزشی
  • زبان : انگلیسی
  • سیستم عامل : Windows-Mac-Linux-Android-iOS
  • تولید کننده : Digital Tutors
  • سال تولید : 2010

توضیحات

این دوره از آموزش 3ds Max ، ابزارها و تکنیک های لازم برای تنظیم کردن ریگ شخصیت را تحت پوشش قرار می دهد. در این آموزش ده ساعته ، به صورت گام به گام ، یک ریگ کنترل قدرتمند و انیماتور پسند را بسازید. قرار دادن استخوان به درستی و تکنیک هایی برای عیب یابی ، ایجاد منوهای چهار گانه سفارشی و … جز مابحث این دوره می باشد.

Description

In this course, we will cover the tools and techniques for setting up character rigs in 3ds Max. Step by step, we'll construct a control rig that is robust and animator-friendly. We'll learn everything from proper bone placement and techniques for troubleshooting, to learning fun ways we can preserve volume as our mesh deforms and how to make our controls efficient and easy to comprehend. We'll also learn how to create customized quad menus and toolbars that will help speed up our workflow, so we can focus primarily on building our control rigs with the best practices.

بخش های فایل

این فایل شامل 79 بخش می باشد که بخش های آن به صورت جداگانه در زیر آمده است.
Row Title Format Size Play Download
01 - فیلم های آموزشی
1 01. Introduction and Project Overview 6.25 MB DOWNLOAD
2 02. Preparing the scene 8.72 MB DOWNLOAD
3 03. Creating leg bones 13.34 MB DOWNLOAD
4 04. Completing the leg bones 13.56 MB DOWNLOAD
5 05. Working with fins and adding a toe bend bone 23.47 MB DOWNLOAD
6 06. Setting up initial controls for the feet 20.87 MB DOWNLOAD
7 07. Constraining the foot bones to the Reverse-Lock helpers 23.43 MB DOWNLOAD
8 08. Building the primary foot control 21.08 MB DOWNLOAD
9 09. Establishing secondary foot controls 32.62 MB DOWNLOAD
10 10. Starting on our foot bank rig 30.21 MB DOWNLOAD
11 11. Locking controllers 13.40 MB DOWNLOAD
12 12. Setting up custom parameters for the foot bank 20.74 MB DOWNLOAD
13 13. Using custom parameters to drive the toe bend 13.48 MB DOWNLOAD
14 14. Adding knee controls 11.17 MB DOWNLOAD
15 15. Setting up association curves for the knee controls 23.97 MB DOWNLOAD
16 16. Creating the curve that will drive our spine bones 16.27 MB DOWNLOAD
17 17. Connecting helpers to the spine curve 8.56 MB DOWNLOAD
18 18. Building the bones for the spine 11.58 MB DOWNLOAD
19 19. Confining the spine bones 9.37 MB DOWNLOAD
20 20. Deforming the spine curve 9.92 MB DOWNLOAD
21 21. Establishing hip and chest controls 18.86 MB DOWNLOAD
22 22. Setting up the Center of Gravity control 23.50 MB DOWNLOAD
23 23. Choosing a suitable axis order 12.48 MB DOWNLOAD
24 24. Finishing the spine rig 21.68 MB DOWNLOAD
25 25. Creating a Global Control 21.19 MB DOWNLOAD
26 26. Working on the head rig 21.03 MB DOWNLOAD
27 27. Completing the head rig 9.71 MB DOWNLOAD
28 28. Creating a control for the blinks 13.99 MB DOWNLOAD
29 29. Wrapping up the blink controls 12.66 MB DOWNLOAD
30 30. Building eye controls 22.27 MB DOWNLOAD
31 31. Finishing our eye rig 17.88 MB DOWNLOAD
32 32. Starting on the facial controls 33.69 MB DOWNLOAD
33 33. Building facial controls 31.28 MB DOWNLOAD
34 34. Completing the facial controls 32.70 MB DOWNLOAD
35 35. Constructing the shoulder and arm chains 26.89 MB DOWNLOAD
36 36. Creating the left hand bones 22.39 MB DOWNLOAD
37 37. Setting up IK-FK Blending switches 4.28 MB DOWNLOAD
38 38. Building the IK - FK Chains 10.80 MB DOWNLOAD
39 39. Mirroring the shoulders and arms 17.58 MB DOWNLOAD
40 40. Cleaning up the shoulder and arm bones 12.51 MB DOWNLOAD
41 41. Constraining the arms to the IK - FK Chains 10.15 MB DOWNLOAD
42 42. Blending Between IK - FK modes 12.53 MB DOWNLOAD
43 43. Rigging IK arm controls 18.01 MB DOWNLOAD
44 44. Utilizing a custom parameter to control the elbow 11.48 MB DOWNLOAD
45 45. Creating FK arm controls 20.04 MB DOWNLOAD
46 46. Finishing the FK arms 21.92 MB DOWNLOAD
47 47. Setting up the wrists 22.96 MB DOWNLOAD
48 48. Establishing shoulder controls 16.21 MB DOWNLOAD
49 49. Starting on finger controls 33.60 MB DOWNLOAD
50 50. Finishing the left fingers 33.07 MB DOWNLOAD
51 51. Finishing the right fingers 42.03 MB DOWNLOAD
52 52. Building twist bones for the arms 17.87 MB DOWNLOAD
53 53. Completing the left arm twist bones 7.01 MB DOWNLOAD
54 54. Finishing the left arm's twist rig 24.55 MB DOWNLOAD
55 55. Finishing the right arm's twist rig 28.76 MB DOWNLOAD
56 56. Cleaning up the control rig 34.78 MB DOWNLOAD
57 57. Enveloping the character 11.89 MB DOWNLOAD
58 58. Blocking in the deformations of the left leg 49.60 MB DOWNLOAD
59 59. Setting the initial weights of the spine 56.54 MB DOWNLOAD
60 60. Focusing on the weights of the neck and head - Correcting bone skewing 15.94 MB DOWNLOAD
61 61. Modifying the deformations of the neck and head 27.45 MB DOWNLOAD
62 62. Refining the weights of the left eyebrow 37.85 MB DOWNLOAD
63 63. Finishing the left eyebrow 28.18 MB DOWNLOAD
64 64. Saving envelope weights 19.72 MB DOWNLOAD
65 65. Editing the deformations of the index finger 27.59 MB DOWNLOAD
66 66. Correcting the weights of the pinky finger 17.95 MB DOWNLOAD
67 67. Fixing the weighting of the thumb 16.24 MB DOWNLOAD
68 68. Finishing the deformations of the index finger 26.03 MB DOWNLOAD
69 69. Wrapping up the weights of the pinky finger 64.42 MB DOWNLOAD
70 70. Completing the thumb's weights 38.87 MB DOWNLOAD
71 71. Finalizing the weights of the left hand 26.86 MB DOWNLOAD
72 72. Working on the forearm's weights 10.83 MB DOWNLOAD
73 73. Refining the weights of the elbow and upper arm 30.50 MB DOWNLOAD
74 74. Finishing up the left arm's deformations 73.76 MB DOWNLOAD
75 75. Concluding the deformations of the left leg 49.19 MB DOWNLOAD
76 76. Finishing the deformations of the upper body 71.49 MB DOWNLOAD
77 77. Finalizing the deformations of the head and neck and mirroring weights 51.30 MB DOWNLOAD
78 78. Solidifying the neck twist 10.38 MB DOWNLOAD
02 - فایل های تمرینی
79 project_files 17.33 MB DOWNLOAD
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