Digital Tutors - Creating Next-Gen Game Weapons in 3ds Max

Digital Tutors - Creating Next-Gen Game Weapons in 3ds Max

  • کاربرد : آموزش مدل سازی یک هفت تیر در 3ds Max
  • نوع فایل : فیلم آموزشی
  • زبان : انگلیسی
  • سیستم عامل : Windows-Mac-Linux-Android-iOS
  • تولید کننده : Digital Tutors
  • سال تولید : 2014

توضیحات

با مشاهده این کورس آموزشی مدل سازی یک هفت تیر برای استفاده در بازی های رایانه ای را خواهید آموخت. در این پرسه برای مدل سازی از نرم افزار 3Ds Max استفاده می کنیم.

Description

In this training we'll cover in great detail how to create a highly detailed game ready revolver. To begin, we'll learn how to create a detailed high poly model. During this section you will learn tons of tools and techniques specifically for high poly modeling, but more importantly how to plan and model complicated shapes.

After that we'll spend a short time in ZBrush learning how to create fine details for the handle of our revolver. Then we'll learn how to properly retopologize our mesh to get the low poly model. During this section we'll learn how to properly optimize our mesh while still having enough geometry to support our high poly detail. After that, we'll learn how to properly apply smoothing groups to our game mesh and how to layout its UVs.

Then we'll wrap up the training by learning how to bake our normal map and how we can use Quixel's DDO to quickly create textures using a Physically Based Rendering workflow.

بخش های فایل

این فایل شامل 72 بخش می باشد که بخش های آن به صورت جداگانه در زیر آمده است.
Row Title Format Size Play Download
01 - فیلم های آموزشی
1 01. Introduction and project overview 9.05 MB DOWNLOAD
2 02. Setting up the reference images 27.48 MB DOWNLOAD
3 03. Beginning the high poly frame 48.50 MB DOWNLOAD
4 04. Blocking in the frame around the cylinder 48.61 MB DOWNLOAD
5 05. Blocking in the trigger guard 34.77 MB DOWNLOAD
6 06. Blocking in the rest of the frame 82.24 MB DOWNLOAD
7 07. Blocking in the frame handle 49.56 MB DOWNLOAD
8 08. Adding final details to the frame 83.97 MB DOWNLOAD
9 09. Finishing the high poly frame 105.30 MB DOWNLOAD
10 10. Blocking in the barrel 51.18 MB DOWNLOAD
11 11. Blocking in the secondary element of the barrel 57.32 MB DOWNLOAD
12 12. Finishing the barrel 83.70 MB DOWNLOAD
13 13. Blocking in the cylinder 50.88 MB DOWNLOAD
14 14. Continuing to block in the cylinder 63.20 MB DOWNLOAD
15 15. Adding detail to the cylinder 70.31 MB DOWNLOAD
16 16. Finishing the high poly cylinder 62.21 MB DOWNLOAD
17 17. Creating the spindle for the cylinder 40.08 MB DOWNLOAD
18 18. Modeling the ratchet for the cylinder 59.20 MB DOWNLOAD
19 19. Modeling the crane for the cylinder 64.25 MB DOWNLOAD
20 20. Modeling the handle 78.51 MB DOWNLOAD
21 21. Modeling the shield for the cylinder 72.35 MB DOWNLOAD
22 22. Modeling the trigger 62.19 MB DOWNLOAD
23 23. Creating the hammer 78.55 MB DOWNLOAD
24 24. Modeling the key lock 89.80 MB DOWNLOAD
25 25. Modeling the floating geometry 77.74 MB DOWNLOAD
26 26. Sculpting fine details for the handle 29.67 MB DOWNLOAD
27 27. Sculpting the grip detail on the handle 69.69 MB DOWNLOAD
28 28. Finalizing the high poly mesh 53.29 MB DOWNLOAD
29 29. Exploding the high poly mesh 54.22 MB DOWNLOAD
30 30. Retopologizing the frame 98.49 MB DOWNLOAD
31 31. Continuing to retopo the frame 73.32 MB DOWNLOAD
32 32. Retopologizing the back of the frame 65.90 MB DOWNLOAD
33 33. Finishing the main body of the frame 64.12 MB DOWNLOAD
34 34. Retopologizing the trigger guard 87.01 MB DOWNLOAD
35 35. Retopologizing the stock 82.53 MB DOWNLOAD
36 36. Finishing the stock of the game mesh 61.74 MB DOWNLOAD
37 37. Finishing the symmetrical elements of the frame 91.91 MB DOWNLOAD
38 38. Modeling the asymmetrical elements of the frame 65.18 MB DOWNLOAD
39 39. Finishing the frame 82.84 MB DOWNLOAD
40 40. Overcoming issues with the low poly frame 64.91 MB DOWNLOAD
41 41. Beginning the barrel of the low poly mesh 96.11 MB DOWNLOAD
42 42. Modeling the secondary element of the low poly barrel 74.40 MB DOWNLOAD
43 43. Finishing the low poly barrel 93.70 MB DOWNLOAD
44 44. Modeling the front sight 53.39 MB DOWNLOAD
45 45. Optimizing the frame of the game mesh 74.36 MB DOWNLOAD
46 46. Creating the low poly cylinder 71.15 MB DOWNLOAD
47 47. Finishing the low resolution cylinder 72.83 MB DOWNLOAD
48 48. Modeling the low poly crane 19.16 MB DOWNLOAD
49 49. Creating the low poly trigger 41.95 MB DOWNLOAD
50 50. Finishing the game mesh 74.27 MB DOWNLOAD
51 51. Setting up smoothing groups 102.34 MB DOWNLOAD
52 52. Finishing the smoothing groups 93.71 MB DOWNLOAD
53 53. Laying out the UVs of the frame 66.75 MB DOWNLOAD
54 54. Continuing to layout the UVs of the frame 84.91 MB DOWNLOAD
55 55. Unwrapping the UVs of the stock 68.37 MB DOWNLOAD
56 56. Unwrapping the UVs of the main frame 62.45 MB DOWNLOAD
57 57. Finishing the UVs of the frame 95.87 MB DOWNLOAD
58 58. Unwrapping the UVs of the barrel 95.66 MB DOWNLOAD
59 59. Laying out the UVs of the cylinder 96.15 MB DOWNLOAD
60 60. Unwrapping the crane and the trigger 47.14 MB DOWNLOAD
61 61. Unwrapping the UVs of the hammer 63.93 MB DOWNLOAD
62 62. Laying out the UVs of the key lock 36.05 MB DOWNLOAD
63 63. Creating test bakes 84.67 MB DOWNLOAD
64 64. Applying the normal maps on our game mesh 27.96 MB DOWNLOAD
65 65. Combining the UVs 63.26 MB DOWNLOAD
66 66. Baking our final normal map 76.47 MB DOWNLOAD
67 67. Resetting the position of game mesh parts 69.80 MB DOWNLOAD
68 68. Texturing the revolver 38.80 MB DOWNLOAD
69 69. Detailing the metal textures 56.98 MB DOWNLOAD
70 70. Creating the wood texture 46.14 MB DOWNLOAD
71 71. Adding a dirt pass 52.29 MB DOWNLOAD
02 - فایل های تمرینی
72 Project_Files 2.40 GB DOWNLOAD
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