01 - فیلم های آموزشی |
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01. Introduction and project overview |
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12.33 MB |
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02. Camera navigation and object creation in Maya |
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23.55 MB |
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03. Maya interface overview |
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15.79 MB |
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04. Creating your first Maya project |
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9.05 MB |
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05. Saving Maya files |
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16.13 MB |
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06. Viewport shading modes in Maya |
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18.54 MB |
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07. Object transformation tools |
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34.94 MB |
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08. Working with the Channel Box and Layer Editor |
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33.72 MB |
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09. Using the Attribute Editor |
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14.34 MB |
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10. Grouping and parenting objects in Maya |
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35.00 MB |
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11. Working with the Maya Hotbox |
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14.57 MB |
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12. Selection Masks in Maya |
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13.92 MB |
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13. Writing your first MEL script |
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15.37 MB |
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14. Working with shelves in Maya |
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10.89 MB |
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15. Modeling Section Overview |
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5.67 MB |
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16. Lofting the fuselage with curves |
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39.26 MB |
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17. Trimming out part of the body |
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31.75 MB |
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18. Creating the sides of the cockpit |
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32.90 MB |
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19. Building the wing base |
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34.55 MB |
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20. Converting the wing to polygons |
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55.61 MB |
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21. Cutting flaps from the wing |
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35.35 MB |
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22. Building the rear engine block |
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41.03 MB |
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23. Adding curved pipes to the engine |
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27.26 MB |
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24. Starting the turbo fan |
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29.75 MB |
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25. Building the fan blades |
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17.32 MB |
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26. Starting the front spine piece |
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37.54 MB |
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27. Adding detail to finish the spine |
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29.46 MB |
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28. Duplicating geometry to add overlapping pieces |
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28.88 MB |
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29. Adding secondary details on the fuselage |
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17.63 MB |
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30. Building panels from converted geometry |
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31.08 MB |
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31. Extracting curves to build the windscreen |
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18.30 MB |
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32. Building the fins from primitive geometry |
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19.28 MB |
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33. Modeling the interior of the cockpit |
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29.52 MB |
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34. Adding the exhaust ports |
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32.17 MB |
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35. Modeling final details |
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28.56 MB |
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36. Importing geometry and adding the fuel line |
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33.27 MB |
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37. Materials and Texturing Overview |
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6.12 MB |
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38. Working with the Hypershade |
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12.74 MB |
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39. Applying and manipulating simple materials |
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15.16 MB |
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40. Using ramps |
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17.64 MB |
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41. Adding multiple materials to objects |
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14.30 MB |
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42. Working with transparency |
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8.46 MB |
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43. The basics of UVs |
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15.66 MB |
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44. Working with procedural textures |
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15.59 MB |
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45. Combining procedural nodes |
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17.31 MB |
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46. Adding specialized materials |
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16.13 MB |
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47. Using external file textures |
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13.88 MB |
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48. Working with Substance textures |
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18.94 MB |
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49. Rigging Section Overview |
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8.40 MB |
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50. Creating control curves |
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22.61 MB |
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51. Using display layers to organize our rig |
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9.59 MB |
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52. Modifying an objects orientation and pivot |
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47.15 MB |
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53. Utilizing selection handles |
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10.87 MB |
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54. Working with Clusters |
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16.98 MB |
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55. Creating custom attributes |
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8.68 MB |
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56. Using the Connection Editor to drive attributes |
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12.02 MB |
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57. Using Set Driven Keys to simplify the rigging process |
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16.91 MB |
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58. Automating movement with expressions |
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8.67 MB |
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59. Adding a speed setting for the expression |
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5.37 MB |
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60. Drawing your first joint chain |
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14.97 MB |
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61. Using Maya s IK Handle Tool |
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18.09 MB |
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62. Binding geometry to joints |
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14.71 MB |
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63. Making your scene animator friendly |
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17.90 MB |
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64. Animation Section Overview |
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4.77 MB |
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65. Learning to keyframe and modify keys on the Time Slider |
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14.08 MB |
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66. Managing keyframes in the Graph Editor |
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12.71 MB |
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67. Seamlessly cycling animation |
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7.16 MB |
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68. Animating an object along a path |
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12.10 MB |
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69. Modifying how an object interpolates along a path |
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4.97 MB |
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70. Working with Autokey |
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16.33 MB |
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71. Correcting animation with Editable Motion Trails |
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6.20 MB |
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72. Previewing animation in real-time with playblasts |
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6.45 MB |
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73. Dynamics section overview |
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5.91 MB |
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74. Creating a dynamic fire effect |
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19.19 MB |
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75. Creating a particle emitter |
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22.39 MB |
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76. Connecting emitters to objects |
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22.77 MB |
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77. Creating per-particle attributes |
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15.11 MB |
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78. Using the Particle Volume Shader |
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15.76 MB |
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79. Lighting and Rendering section overview |
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4.51 MB |
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80. Working with the Maya Render |
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17.55 MB |
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81. Controlling anti-aliasing quality of your renders |
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10.40 MB |
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82. Understanding Clipping Planes and Resolution Gates |
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23.87 MB |
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83. Understanding the various light types in Maya |
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16.45 MB |
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84. Common light attributes |
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13.44 MB |
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85. Adding shadows to your renders |
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11.42 MB |
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86. Changing the Render Stats of objects |
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5.83 MB |
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87. Matching lights to a photographic environment |
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36.81 MB |
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88. Using the Attribute Spread Sheet |
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14.64 MB |
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89. Adding motion blur to your renders |
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7.74 MB |
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90. Rendering an animated sequence from Maya |
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19.34 MB |
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02 - فایل های تمرینی |
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project_files |
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41.96 MB |
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