Nvidia Iray for Cinema4D v2.1 R17-19 Plus Materials

Nvidia Iray for Cinema4D v2.1 R17-19 Plus Materials

  • کاربرد : پلاگین Cinema 4D
  • نسخه :Version 2.1
  • نوع فایل : نرم افزار
  • زبان : انگلیسی
  • سیستم عامل : Windows 32 & 64 Bit
  • تولید کننده : Nvidia
  • سال تولید : 2018

Description

NVIDIA Iray for Cinema 4D Node Locked is a plugin for Maxon Cinema 4D that delivers exceptional physically based rendering. The entire look-development process becomes extremely interactive and intuitive using the novel live rendering feature, which provides immediate visual feedback while lighting and designing the scene. You can continue to use the physically plausible material options of the Cinema 4D material nodes and shaders, and even add your own material designs and procedural functions using NVIDIA Material Definition Language (MDL). The NVIDIA vMaterials Library is supported as well as material exchange capabilities with other MDL-compatible applications.
Features
Rendering
Physically based path-tracing rendering both for interactive and final frame
Freedom to use all supported GPUs and CPUs in the machine, controlled by the user
A unique Live Render window that provides accurate preview of final results while adjusting scenes
Optional Iray Interactive ray tracing mode in the Live Render window that provides instant feedback on object transforms and lighting edits
Sampling options for accurate caustics and complex lighting situations
Accurate motion blur out-of-the-box
Simultaneous output of additional render passes with low speed impact
Custom Light Path Expressions for extreme flexibility in post
Physical camera model with lens effects like Depth of Field
Final color processing and tuning through advanced Tone Mapping
Matte shadow and reflection support for compositing flexibility
Ability to degrain post-processing filter to remove noise in final frames
Lighting
Live Render that shows updates while editing light parameters and position
Image-based lighting using HDR images, for fast and flexible environments
Real-world units of lighting attributes for accurate simulation
Correct lighting from emissive materials and geometry
Physical Sun and Sky system, controllable by geo location and time
Efficient handling of many light sources without a performance hit
Materials
Interactive updates in Live Render upon adjusting scene materials
Physically based materials using the NVIDIA Material Definition Language (MDL)
Real-world material compositions using an intuitive layering approach
Up to 16 layers per MDL material, allowing complex constructions
Extensive material effects, including subsurface scattering, thin film, gem, etc.
Ability to create and adjust within the Cinema 4D material editors
Support for MDL import and export for sharing material creations between different Iray applications or MDL-compliant renderers
Support for Cinema 4D native materials automatically as much as possible
Support for native Cinema 4D procedurals through auto-baking to texture maps
Support for custom MDL procedurals running fully GPU accelerated
Load and render material measurements from supported devices
Extensive verified material library to represent real-world results
Workflow
Continuous visual feedback in Live Render window after scene adjustments
Effortless switching between render modes and settings
Interactive tone mapping towards desired exposure and white balance
Full animation support of all material and light parameters
Python scripting support
Iray Server support for efficient, scalable offline rendering and streaming
NVIDIA Quadro VCA and DGX-1 support for interactive rendering on remote GPUs with linear scalability

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