استودیو سه بعدی مکس / Autodesk 3ds Max 2016

Autodesk 3ds Max 2016
استودیو سه بعدی مکس

  • کاربرد : نرم افزار طراحی سه بعدی و ساخت انیمیشن
  • نسخه :Version 2016
  • نوع فایل : نرم افزار
  • زبان : انگلیسی
  • سیستم عامل : Windows 32 & 64 Bit
  • تولید کننده : Autodesk
  • سال تولید : 2015

توضیحات

اتودسک (Autodesk) شرکتی آمریکایی است که تمرکز تولید خود را بر روی تولید نرم افزارهای طراحی سه بعدی در زمینه های انیمیشن، معماری، صنعت، ساخت وساز و تولیدات قرارداده است. Autodesk 3ds Max یکی از محصولات قدرتمند این شرکت در زمینه ی طراحی سه بعدی و انیمیشن سازی است. این برنامه به مدد داشتن ابزارهای کارا و قدرتمند در بسیاری از صنایع به ویژه بازی های رایانه ای و طراحی و خلق جلوه های ویژه در فیلم ها بسیار پرکاربرد است. نسخه جدید تیری دی اس مکس، ابزارهای کارآمدی را برای ارائه طراحی های با وضوح بالا، فراهم کرده است

Description

3ds Max 3D modeling software provides a comprehensive modeling, animation, simulation, and rendering solution for games, film, and motion graphics artists. 3ds Max delivers efficient new tools, accelerated performance, and streamlined workflows to help increase overall productivity for working with complex, high-resolution assets.
3ds Max 2016 offers procedural content creation and tools for better collaboration. It features the new Max Creation Graph, a node-based content and tool creation tool kit that empowers users to extend 3ds Max with geometric objects and modifiers. The software also contains new XRef Renovations so that users can externally reference objects to scenes and animate/edit material on the XRef object in the source file without having to merge the object into the scene. Non-destructive animation workflows and improved XRef stability simplify collaboration among teams and throughout the production pipeline. The 2016 version also contains a new intuitive design workspace and template systems for easy access to object placement, lighting, rendering, modeling and texturing tools while creating high-quality stills and animations.

Read on for the list of new features:
- New Max Creation Graph – a new node-based content and tool creation toolkit integrated by user request. Enables users to extend 3DS Max with geometric objects and modifiers. Users can package graphs and share them with other users.
- New XRef Renovations – externally reference objects to scenes and animate/edit material on the XRef object in the source file without having to merge the object into the scene, non-destructive animation workflows and improved XRef stability simplify collaboration among teams and throughout the production pipeline.
- Scene Explorer and Layer Manager improvements – working with complex scenes is now easier.
- New Physical Camera – supports real-life camera settings for visualization (developed with Chaos Group).
- New Iray and Mental Ray support – support for new Iray and Mental Ray enhancements.
- Alembic support – View massive data sets in the Nitrous viewport.
- Small user-requested features from the User Voice forum, which include viewport selection preview, Cut tool improvements, ability to visualize hard and smooth edges, etc.
- Camera Sequencer
- Dual Quaternion skinning – create better skinned characters in less time.
- OpenSubdiv support – create complex topology more quickly.
- Enhanced ShaderFX – create and exchange advanced shaders more easily.
- A360 rendering support (with subscription) – render in the cloud right from within 3DS Max.
- Easier Revit and SketchUp workflows – import data from Revit up to 10 times faster.
- Autodesk Translation Framework – exchange data with SolidWorks, other file formats.
- Multitouch 3D navigation support.
- New Design Workspace and Template Systems – the Design Workspace provides easy access to object placement, lighting, rendering, modeling and texturing tools to create high-quality stills and animations; built-in settings for rendering, environments, lighting and units.
- 3DS Max and 3DS Max Design are coming together.
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