Ventuz Technology Ventuz v5.3.1.150 X64
ون تیوز تکنولوژی
- کاربرد : نرم افزار ارائه محیط سه بعدی برای ساخت و نمایش دیتا به صورت واکنش گرا
- نسخه :Version 5.3.1.150
- نوع فایل : نرم افزار
- زبان : انگلیسی
- سیستم عامل : Windows 64Bit
- تولید کننده : Ventuz Technology Group
- سیستم مورد نیاز : perating System:As mentioned above all Ventuz Products are .Net and DirectX based and therefore nee
- سال تولید : 2017
توضیحات
نرم افزار Ventuz Designer دنیای منطق، انیمیشن، نویسندگی و طراحی رادر یک محیط سه بعدی را برای کاربرانش گردآوری نموده است تا امکان ساخت ارائه های چندرسانه ای و متحرک را به صورت سه بعدی و واکنش گرا، فراهم کند. این نرم افزار دست کاربر را برای استفاده از خلاقیتش کاملاً باز گذاشته است و با فراهم آوردن قابلیت پیاده سازی سریع یک محتوای متحرک، به آن ها فرصتی می دهد تا یک محتوای منحصربفرد را به صورت کاملاً سه بعدی، خلق کرده و نمایش دهند. برای بکارگیری Ventuz Designer تنها کافیست تا محتویات دلخواه خود از جمله ویدئو کلیپ، تصاویر، متون و دیگر داده ها را درون محیط نرم افزار کشیده و رها کنید (Drag & Drop) و سپس با مرتب سازی آن ها و استفاده از تایم لاین (time-line) محتوای تعاملی موردنظر خود را بسازید.
برای استفاده از Ventuz Designer نیازی به دانش و مهارت کدنویسی ندارید هرچند چنانچه بخواهید از این نرم افزار برای کاربردهای حرفه ای تر استفاده کنید، می توانید از اسکریپت نویسی.NET استفاده کنید. Ventuz از ابزارهای سایه زنی سه بعدی HLSL برای ایجاد افکت های سه بعدی واقعی پشتیبانی می کند.
قابلیت های کلیدی نرم افزار Ventuz Designer:
- ارائه محیط ویژوال جهت متحرک سازی محتوا به صورت سه بعدی
- دارای محیط های کاری Logic، Design، Animate و Data
- وارد کردن محتوا با استفاده از Drag & Drop
- بدون نیاز به دانش و مهارت کدنویسی
- اسکریپت نویسی.NET
- پشتیبانی از ابزارهای سایه زنی سه بعدی HLSL
- ایجاد افکت های سه بعدی واقعی
- پیاده سازی سریع و آسان یک ارائه ی تعاملی و سه بعدی
- مشاهده و بررسی خروجی در تمام مدت
- و ...
برای استفاده از Ventuz Designer نیازی به دانش و مهارت کدنویسی ندارید هرچند چنانچه بخواهید از این نرم افزار برای کاربردهای حرفه ای تر استفاده کنید، می توانید از اسکریپت نویسی.NET استفاده کنید. Ventuz از ابزارهای سایه زنی سه بعدی HLSL برای ایجاد افکت های سه بعدی واقعی پشتیبانی می کند.
قابلیت های کلیدی نرم افزار Ventuz Designer:
- ارائه محیط ویژوال جهت متحرک سازی محتوا به صورت سه بعدی
- دارای محیط های کاری Logic، Design، Animate و Data
- وارد کردن محتوا با استفاده از Drag & Drop
- بدون نیاز به دانش و مهارت کدنویسی
- اسکریپت نویسی.NET
- پشتیبانی از ابزارهای سایه زنی سه بعدی HLSL
- ایجاد افکت های سه بعدی واقعی
- پیاده سازی سریع و آسان یک ارائه ی تعاملی و سه بعدی
- مشاهده و بررسی خروجی در تمام مدت
- و ...
Description
Ventuz Director requires no system specific knowledge to use as an
operator and a minimal learning curve. It allows for the operation of any
kind of configuration or show, but also gives the possibility to write
bespoke applications that then run within the Director interface.
Director uses familiar concepts and workflows, such as a template/page
paradigm, complete with playlist and shotbox, or a timeline based
workflow more reminiscent of NLE systems. Both work fluidly with the same
content and with each other. Thereby, Director brings real-time data
driven 3D graphics into a standard pipeline that operators will be
comfortable and familiar with.
Directors customizable interface allows operators to quickly and easily
run through a playlist, preview graphics, make last minute changes to the
content and take the graphics to air. The interface can be completely
customized to suit any workspace environment and can span across several
screens. With lightning fast response times, it is built with the
requirements of a live production environment in mind.
Intelligent animation behavior is inherent in the Ventuz architecture.
Thus, allowing graphics to transition in, out and through multiple takes
without manual intervention becomes a simple task. The Ventuz state logic
engine automatically selects the appropriate animation path from any
graphic to another. Graphic collision errors are a thing of the past and
operator control is significantly simplified.
Ventuz Designer combines the worlds of logic, animation, compositing and
design in a real-time 3D environment. Complete freedom of creativity
paired with data connectivity, state-logic animation, and instant
implementation of interactivity allows for content that is truly unique.
Through simple drag-and-drop actions, assets such as film clips, images,
text and external data can be imported, arranged and animated swiftly and
easily, while the final result can be observed at all times. Next to
common time-line based animation processes, Ventuz Designer offers a
state animation logic, which is the perfect solution for creating
animations based on triggers and commands, such as interactive
applications.
To create bespoke and high-end applications in Ventuz Designer, no coding
skills are required. If, however, special scripts are needed for certain
functionalities, it is an easy task to implement them into the Ventuz
project using .NET. Similarly, Ventuz supports HLSL 3D shaders for
effects such as realistic 3D glass, shadowing, and many more. Besides a
wide range of presets, custom shaders can be written as well.
With Ventuz 5, we have not only added more power and performance. We also
offer a new way for artists to focus on their creativity, from the moment
they start the application.
Ventuz Runtime is the output software for projects created in Ventuz
Director and Designer.
It brings with it a highly stable 3D engine for maximum performance and
reliability. A variety of output options offers the perfect solution for
any given task at hand: be it machine clusters for video wall setups, or
VGA over IP for complex network based graphics operations. Additionally,
Ventuz Runtime covers all areas of broadcast output requirements,
regardless of location, output format or resolution, even 3G and 4k.
operator and a minimal learning curve. It allows for the operation of any
kind of configuration or show, but also gives the possibility to write
bespoke applications that then run within the Director interface.
Director uses familiar concepts and workflows, such as a template/page
paradigm, complete with playlist and shotbox, or a timeline based
workflow more reminiscent of NLE systems. Both work fluidly with the same
content and with each other. Thereby, Director brings real-time data
driven 3D graphics into a standard pipeline that operators will be
comfortable and familiar with.
Directors customizable interface allows operators to quickly and easily
run through a playlist, preview graphics, make last minute changes to the
content and take the graphics to air. The interface can be completely
customized to suit any workspace environment and can span across several
screens. With lightning fast response times, it is built with the
requirements of a live production environment in mind.
Intelligent animation behavior is inherent in the Ventuz architecture.
Thus, allowing graphics to transition in, out and through multiple takes
without manual intervention becomes a simple task. The Ventuz state logic
engine automatically selects the appropriate animation path from any
graphic to another. Graphic collision errors are a thing of the past and
operator control is significantly simplified.
Ventuz Designer combines the worlds of logic, animation, compositing and
design in a real-time 3D environment. Complete freedom of creativity
paired with data connectivity, state-logic animation, and instant
implementation of interactivity allows for content that is truly unique.
Through simple drag-and-drop actions, assets such as film clips, images,
text and external data can be imported, arranged and animated swiftly and
easily, while the final result can be observed at all times. Next to
common time-line based animation processes, Ventuz Designer offers a
state animation logic, which is the perfect solution for creating
animations based on triggers and commands, such as interactive
applications.
To create bespoke and high-end applications in Ventuz Designer, no coding
skills are required. If, however, special scripts are needed for certain
functionalities, it is an easy task to implement them into the Ventuz
project using .NET. Similarly, Ventuz supports HLSL 3D shaders for
effects such as realistic 3D glass, shadowing, and many more. Besides a
wide range of presets, custom shaders can be written as well.
With Ventuz 5, we have not only added more power and performance. We also
offer a new way for artists to focus on their creativity, from the moment
they start the application.
Ventuz Runtime is the output software for projects created in Ventuz
Director and Designer.
It brings with it a highly stable 3D engine for maximum performance and
reliability. A variety of output options offers the perfect solution for
any given task at hand: be it machine clusters for video wall setups, or
VGA over IP for complex network based graphics operations. Additionally,
Ventuz Runtime covers all areas of broadcast output requirements,
regardless of location, output format or resolution, even 3G and 4k.
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