Digital Tutors - Camera Projection in Maya and NUKE

Digital Tutors - Camera Projection in Maya and NUKE

  • کاربرد : چگونگی تبدیل یک تصویر 2D را به یک صحنه 3D در Maya و NUKE
  • نوع فایل : فیلم آموزشی
  • زبان : انگلیسی
  • سیستم عامل : Windows-Mac-Linux-Android-iOS
  • تولید کننده : Digital Tutors
  • سال تولید : 2010

Description

In this series of tutorials, we'll learn how to turn a 2D image into a 3D scene using camera projection in Maya and NUKE. By using a reference photo inside Maya and using NUKE's powerful compositing tools and 3d environment, we'll be able to create realistic scenes quickly and easily. We'll begin the tutorial by learning about the theories behind camera projection what makes a good image to project. We'll then set-up our camera in Maya for match moving and look at a technique to get our camera in the correct position. We'll then model our buildings and animate a new camera. Then we'll export our Maya data and bring it in to NUKE's 3D toolset and set-up our projections. We'll finish the scene in NUKE by creating a sky dome and using it's 2d tools to create appealing effects. Finally, we'll use Maya's mental ray renderer to create realistic reflections and composite them on top of our NUKE projections to create our final composite. Software required: Maya 2011, NUKE 6.1 and up.

بخش های فایل

این فایل شامل 25 بخش می باشد که بخش های آن به صورت جداگانه در زیر آمده است.
Row Title Format Size Play Download
01 - فیلم های آموزشی
1 01. Introduction and project overview 7.29 MB DOWNLOAD
2 02. What is Camera Projection 13.72 MB DOWNLOAD
3 03. Taking Photos for Camera Projection and common issues 16.07 MB DOWNLOAD
4 04. Finding the actual Focal Length and setting it in Maya 19.88 MB DOWNLOAD
5 05. Adding our image plane for initial camera match moving 11.60 MB DOWNLOAD
6 06. Matching the first point of our building 10.66 MB DOWNLOAD
7 07. Creating a basic camera rig to rotate around our point 11.69 MB DOWNLOAD
8 08. Rotating our camera to match our rotation to our building 22.18 MB DOWNLOAD
9 09. Creating our projection shader 15.87 MB DOWNLOAD
10 10. Using perspective tricks to model the rest of the building 27.81 MB DOWNLOAD
11 11. Modifying our channel box to accurately control scaling 20.60 MB DOWNLOAD
12 12. Animating our new camera movement 19.19 MB DOWNLOAD
13 13. Creating background buildings 10.68 MB DOWNLOAD
14 14. Maintaining the horizon line by duplication our projection 15.36 MB DOWNLOAD
15 15. Exporting our geometry and cameras from Maya into Nuke 17.10 MB DOWNLOAD
16 16. Creating our projection setup inside Nuke using Project3D 13.29 MB DOWNLOAD
17 17. Creating projections using the UV Project node 10.74 MB DOWNLOAD
18 18. Creating a sky dome that matches our background photo 10.73 MB DOWNLOAD
19 19. Adding Zblur and an alpha render of our main building 7.41 MB DOWNLOAD
20 20. Fixing edge quality with multi samples and edge blur 12.30 MB DOWNLOAD
21 21. Extracting our reflective areas and beginning to shade them 12.93 MB DOWNLOAD
22 22. Modifying our Architectural material to reflect 5.80 MB DOWNLOAD
23 23. Creating new geometry and images for our reflections 18.06 MB DOWNLOAD
24 24. Final rendering and compositing our reflection and projection 14.62 MB DOWNLOAD
02 - فایل های تمرینی
25 project_files 29.27 MB DOWNLOAD
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