Digital Tutors - Introduction to 3ds Max 2011

Digital Tutors - Introduction to 3ds Max 2011

  • کاربرد : آموزش مقدماتی نرم افزار 3ds Max 2011
  • نوع فایل : فیلم آموزشی
  • زبان : انگلیسی
  • سیستم عامل : Windows-Mac-Linux-Android-iOS
  • تولید کننده : Digital Tutors
  • سال تولید : 2010

توضیحات

در این کورس آموزشی مجموعه وسیعی از مفاهیم و ابزارهای موجود در این نرم افزار را به خوبی خواهید آموخت . به طور ساده با استفاده از دروس این مجموعه کارکردن با نرم افزار تری دی مکس را به خوبی خواهید آموخت .

Description

In this 3ds Max tutorial we'll cover a wide range of topics in order to get you quickly up to speed using 3ds Max 2011. In this tutorial we are going to help you get a good understanding of how to work in 3ds Max. You will be able to learn from several of the instructors here at Digital Tutors as we go through many of the major parts of the software. We are going to cover a wide range of topics in this course. We will start out exploring the user interface and finding our way around 3ds Max. Then we will start to create our own custom model, a pod racer, using a number of powerful modeling tools. We will paint and texture our model, and then take it through the process of rigging and animation. We will finish up by adding dynamic effects to the scene and rendering out a nice result. Once you are finished, you will have exposure to a wide range of disciplines in 3ds Max and be able to start working on your own projects and building on the knowledge you have gained.

بخش های فایل

این فایل شامل 90 بخش می باشد که بخش های آن به صورت جداگانه در زیر آمده است.
Row Title Format Size Play Download
01 - فیلم های آموزشی
1 1. Introduction and Project Overview 7.26 MB DOWNLOAD
2 2. Overview of the User Interface 13.46 MB DOWNLOAD
3 3. Navigating the viewports 16.84 MB DOWNLOAD
4 4. Using the Command Panel 9.07 MB DOWNLOAD
5 5. Creating your first object 17.15 MB DOWNLOAD
6 6. Transforming objects 15.20 MB DOWNLOAD
7 7. Viewing Geometry 14.93 MB DOWNLOAD
8 8. Working with the modifier stack 18.19 MB DOWNLOAD
9 9. Saving Files and File Types 4.76 MB DOWNLOAD
10 10. Working with projects 6.32 MB DOWNLOAD
11 11. Modeling Overview 5.78 MB DOWNLOAD
12 12. Building the basic shape of the engine shell 21.10 MB DOWNLOAD
13 13. Finishing the engine shell 23.94 MB DOWNLOAD
14 14. Detailing the engine shell using existing geometry 29.53 MB DOWNLOAD
15 15. Using splines and modifiers to add sharp panels 16.70 MB DOWNLOAD
16 16. Adding the fan blades using an Array 17.32 MB DOWNLOAD
17 17. Building the back of the engine with NURBS 10.20 MB DOWNLOAD
18 18. Modeling a series of pipes 19.20 MB DOWNLOAD
19 19. Building the engine nozzle 12.43 MB DOWNLOAD
20 20. Building the power coupling with splines 14.30 MB DOWNLOAD
21 21. Building the side fine and cable connector 13.63 MB DOWNLOAD
22 22. Adding bolts using Object Paint 24.89 MB DOWNLOAD
23 23. Building the back of the pod 41.16 MB DOWNLOAD
24 24. Building the base of the pod 26.62 MB DOWNLOAD
25 25. Modeling the main cockpit 35.75 MB DOWNLOAD
26 26. Adding the back of the cockpit 38.84 MB DOWNLOAD
27 27. Using splines to build detail around the cockpit 20.10 MB DOWNLOAD
28 28. Modeling the lower racer structure 27.77 MB DOWNLOAD
29 29. Adding final detail to the racer 32.36 MB DOWNLOAD
30 30. Modeling the front fins with splines 14.35 MB DOWNLOAD
31 31. Adding cables to the racer 21.68 MB DOWNLOAD
32 32. Materials and Texturing Overview 5.55 MB DOWNLOAD
33 33. Using the Material Editors 17.84 MB DOWNLOAD
34 34. Applying materials 24.16 MB DOWNLOAD
35 35. Adding Gradient Ramps 20.78 MB DOWNLOAD
36 36. Applying multiple materials to objects 27.64 MB DOWNLOAD
37 37. Adding preset materials 16.74 MB DOWNLOAD
38 38. Working with procedural texture maps 16.18 MB DOWNLOAD
39 39. Working with UVs 25.02 MB DOWNLOAD
40 40. Working with bitmap textures 11.47 MB DOWNLOAD
41 41. Adding bump maps 11.51 MB DOWNLOAD
42 42. Modulating specular color 15.17 MB DOWNLOAD
43 43. Combining textures with the Composite Map 18.13 MB DOWNLOAD
44 44. Using the Viewport Canvas 15.78 MB DOWNLOAD
45 45. Adding a glow to the model 17.73 MB DOWNLOAD
46 46. Rigging and Animation Overview 5.62 MB DOWNLOAD
47 47. Building controls for the pod racer 16.96 MB DOWNLOAD
48 48. Finishing the pod racer's controls 37.93 MB DOWNLOAD
49 49. Organizing the scene with the Layer Manager 15.40 MB DOWNLOAD
50 50. Working with the Schematic View 24.43 MB DOWNLOAD
51 51. Modifying an object's pivot 12.39 MB DOWNLOAD
52 52. Creating custom parameters 16.03 MB DOWNLOAD
53 53. Wiring parameters 15.08 MB DOWNLOAD
54 54. Writing your first expression 14.86 MB DOWNLOAD
55 55. Using an expression to automate an engine idle 11.73 MB DOWNLOAD
56 56. Rigging the engine cables with bones 31.54 MB DOWNLOAD
57 57. An overview of 3ds Max's Bone Tools and the Spline IK Solver 21.37 MB DOWNLOAD
58 58. Finishing the cable rig 33.57 MB DOWNLOAD
59 59. Correcting the deformations of the cables 22.06 MB DOWNLOAD
60 60. Randomizing the engine idles with the Noise Float controller 10.32 MB DOWNLOAD
61 61. Make the rig more animator-friendly 11.99 MB DOWNLOAD
62 62. Locking controllers and Finishing the pod racer rig 9.50 MB DOWNLOAD
63 63. The basics of setting keyframes in Max 12.21 MB DOWNLOAD
64 64. Understanding the Curve Editor 13.70 MB DOWNLOAD
65 65. Cycling animations in Max 9.24 MB DOWNLOAD
66 66. Animating objects along a path 16.27 MB DOWNLOAD
67 67. Animating with Autokey 14.21 MB DOWNLOAD
68 68. Editing keys on the Track Bar 5.70 MB DOWNLOAD
69 69. Previewing animations in real-time 5.27 MB DOWNLOAD
70 70. Dynamics Overview 4.38 MB DOWNLOAD
71 71. Adding initial particle dynamics to our pod racer 14.93 MB DOWNLOAD
72 72. Adding forces to 3ds Max particles 12.27 MB DOWNLOAD
73 73. Setting up initial shading for smoke particles 9.19 MB DOWNLOAD
74 74. Finalizing the shading network for our smoke particles 15.00 MB DOWNLOAD
75 75. Duplicating particle emitters in 3ds Max 13.62 MB DOWNLOAD
76 76. Starting to create an animated lightning bolt in 3ds Max 11.02 MB DOWNLOAD
77 77. Creating control objects for the animated lightning bolt 12.24 MB DOWNLOAD
78 78. Finalizing the movement and the materials for the lightning bolt 18.36 MB DOWNLOAD
79 79. Lighting and Rendering Overview 4.59 MB DOWNLOAD
80 80. Overview of the various 3ds Max light types 6.23 MB DOWNLOAD
81 81. Exploring the parameters of 3ds Max lights 20.95 MB DOWNLOAD
82 82. Switching the 3ds Max rendering engine 5.55 MB DOWNLOAD
83 83. Working with Shadow Maps in 3ds Max 10.36 MB DOWNLOAD
84 84. Using Raytrace shadows in 3ds Max 12.02 MB DOWNLOAD
85 85. Matching 3ds Max camera to a live-action background 12.65 MB DOWNLOAD
86 86. Rendering photographic environments in 3ds Max 13.26 MB DOWNLOAD
87 87. Matching lights to a photographic environment 16.69 MB DOWNLOAD
88 88. Using the 3ds Max Skylight to create secondary lighting 11.48 MB DOWNLOAD
89 89. Rendering an animated sequence from 3ds Max 11.51 MB DOWNLOAD
02 - فایل های تمرینی
90 project_files 80.79 MB DOWNLOAD
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