Digital Tutors - Match Moving and Compositing Pipeline in Maya and After Effects

Digital Tutors - Match Moving and Compositing Pipeline in Maya and After Effects

  • کاربرد : آموزش نحوه استفاده از تکنیک های کامپوزیتینگ و Match Moving در Maya
  • نوع فایل : فیلم آموزشی
  • زبان : انگلیسی
  • سیستم عامل : Windows-Mac-Linux-Android-iOS
  • تولید کننده : Digital Tutors
  • سال تولید : 2010

توضیحات

در این کورس آموزشی نحوه استفاده از تکنیک های کامپوزیتینگ و Match Moving برای بکارگیری مدل های سه بعدی متحرک سازی شده در فیلم ها و گردش کار پروژه ها در نرم افزارهای مایا و افترافکت را خواهید آموخت.

Description

In this tutorial we'll learn how to take some footage and move it through the entire MatchMover to Maya to After Effects pipeline to create a finished shot. By going through the entire pipeline, we will be able to learn about specific issues and tips and tricks while moving between and inside each application. We'll begin this tutorial by solving four of our shots in MatchMover and combining them in Maya into a cohesive 3D scene. Then we'll create our last camera in Maya and match it. Once all our camera are set-up, we'll learn how to model our object, create dynamics, animate, texture and render our scene. We'll then jump into After Effects to do some color treatment on our backgrounds and then composite our layers together. Now, this is a long project that will take some time to complete. If you get stuck or have any questions, please join our forums and ask. We check the forums often and have a very active and helpful community.

بخش های فایل

این فایل شامل 77 بخش می باشد که بخش های آن به صورت جداگانه در زیر آمده است.
Row Title Format Size Play Download
01 - فیلم های آموزشی
1 01. Introduction and Project Overview 7.80 MB DOWNLOAD
2 02. Examining the shots and the footage 8.25 MB DOWNLOAD
3 03. Creating a plan to keep our shots consistent for Maya 6.73 MB DOWNLOAD
4 04. Manually tracking shot two 19.29 MB DOWNLOAD
5 05. Manually tracking shot three 12.72 MB DOWNLOAD
6 06. Manually tracking shot four 21.19 MB DOWNLOAD
7 07. Creating the coordinate system for shot four 7.50 MB DOWNLOAD
8 08. Manually tracking shot five 16.95 MB DOWNLOAD
9 09. Integrating our various matchmoves into one scene 20.15 MB DOWNLOAD
10 10. Continuing to integrate our shots together in Maya 14.97 MB DOWNLOAD
11 11. Creating low-quality previews in Composite for use in Maya 12.09 MB DOWNLOAD
12 12. Offsetting our cameras and image planes to play correctly 10.09 MB DOWNLOAD
13 13. Hand-matching a camera inside Maya 26.34 MB DOWNLOAD
14 14. Matching the table orientation on shot 1 cam 31.16 MB DOWNLOAD
15 15. Constraining a preview camera to move with our shots 11.50 MB DOWNLOAD
16 16. Testing our matchmove inside Maya and fixing any issues 21.37 MB DOWNLOAD
17 17. Modeling the pyramid asset 21.53 MB DOWNLOAD
18 18. Extruding and Beveling our pyramid 21.06 MB DOWNLOAD
19 19. Modeling the interior of the pyramid 32.79 MB DOWNLOAD
20 20. Animating the first shot - Pyramid sliding across the table 22.27 MB DOWNLOAD
21 21. Animating the second shot - Pyramid opens 21.10 MB DOWNLOAD
22 22. Creating emitters for our nParticles 34.61 MB DOWNLOAD
23 23. Animating the emitters in sync with the doors opening 9.28 MB DOWNLOAD
24 24. Adding Newton and Drag forces to draw our particles into the air 10.76 MB DOWNLOAD
25 25. Keeping our nParticles in the pyramid and creating a vortex 13.71 MB DOWNLOAD
26 26. Creating the goal models for our particles 25.78 MB DOWNLOAD
27 27. Animating the goals on and off to create the transitions 21.57 MB DOWNLOAD
28 28. Using a Gravity force to create falling particles 12.52 MB DOWNLOAD
29 29. Caching our particles and instancing geometry 15.71 MB DOWNLOAD
30 30. Bringing in our HDR image for indirect lighting 14.29 MB DOWNLOAD
31 31. Adding direct lighting sources 11.87 MB DOWNLOAD
32 32. Creating a material for our pyramid 15.66 MB DOWNLOAD
33 33. Using projection techniques to vary particle color by distance 19.29 MB DOWNLOAD
34 34. Animating the particle projection to stay with our particles 16.11 MB DOWNLOAD
35 35. Animating the particle ramp and beginning our table shader 7.73 MB DOWNLOAD
36 36. Creating a clean plate and reflection map for shot 1 12.20 MB DOWNLOAD
37 37. Projecting our reflection map onto our geometry 11.98 MB DOWNLOAD
38 38. Setting up basic render passes and layers 5.18 MB DOWNLOAD
39 39. Changing our Ambient Occlusion pass for the best results 7.90 MB DOWNLOAD
40 40. Choosing the file type and frame buffer for compositing 6.41 MB DOWNLOAD
41 41. Rendering with multiple cameras and fixing the preview cam 8.20 MB DOWNLOAD
42 42. Overriding render layers to render each camera separately 10.77 MB DOWNLOAD
43 43. Creating a layer to output a particle matte pass 5.86 MB DOWNLOAD
44 44. Creating the reflection height shader and pass 15.53 MB DOWNLOAD
45 45. Doing final checks on render settings and batch rendering 7.12 MB DOWNLOAD
46 46. Dealing with mental ray out of memory errors 4.18 MB DOWNLOAD
47 47. Color correcting our shots for consistency in After Effects 8.49 MB DOWNLOAD
48 48. Using the Exposure and Curves Effects to CC shot 2 7.51 MB DOWNLOAD
49 49. Fixing shot 3 with color correction and Keying effects 12.57 MB DOWNLOAD
50 50. Reusing color correction effects to save time on shot 4 11.23 MB DOWNLOAD
51 51. Tracking the table and beginning the color correction in shot 5 8.73 MB DOWNLOAD
52 52. Using a luma keyer to finish shot 5 13.25 MB DOWNLOAD
53 53. Setting up our project and using EXtractoR effects 7.42 MB DOWNLOAD
54 54. Combining our basic color passes and precomping 5.57 MB DOWNLOAD
55 55. Combining passes to create a proper foreground alpha 4.67 MB DOWNLOAD
56 56. Using our Clean Plate to fix the shot 1 background 5.52 MB DOWNLOAD
57 57. Adding the reflection to our background 7.87 MB DOWNLOAD
58 58. Cutting out the reflection and combining it correctly 9.63 MB DOWNLOAD
59 59. Lightwrapping and blurring to composite with background 10.19 MB DOWNLOAD
60 60. Adding AO to the background and masking the foreground 8.91 MB DOWNLOAD
61 61. Adding DOF using Lens blur and using Minimax to fix edges 12.41 MB DOWNLOAD
62 62. Adding motion blur using our motion vector pass with RSMB 9.67 MB DOWNLOAD
63 63. Fixing the background ambient occlusion and the blurred mask 6.45 MB DOWNLOAD
64 64. Using Keying techniques to fix depth in shot 2 11.13 MB DOWNLOAD
65 65. Creating an expansive ground shadow using existing images 8.11 MB DOWNLOAD
66 66. Removing the visible markers using our own setup 9.86 MB DOWNLOAD
67 67. Using the particle matte to color correct our particles 6.46 MB DOWNLOAD
68 68. Adding shot 2 motion blur and fixing our blurs to finish shot 2 8.31 MB DOWNLOAD
69 69. Converting Shot 2 to Shot 3 and fixing various issues 11.46 MB DOWNLOAD
70 70. Cleaning the background with masking and layering techniques 7.69 MB DOWNLOAD
71 71. Converting Shot 3 to Shot 4 and fixing depth blurs 8.87 MB DOWNLOAD
72 72. Using the Tracker to remove our Markers 11.92 MB DOWNLOAD
73 73. Converting shot 4 to shot 5 and fixing alpha issues 9.71 MB DOWNLOAD
74 74. Fixing the reflections by manually masking our layers 9.47 MB DOWNLOAD
75 75. Making last minute color correction tweaks and fixing mattes 14.40 MB DOWNLOAD
76 76. Removing the shadow in shot 3 and viewing our final shots 14.97 MB DOWNLOAD
02 - فایل های تمرینی
77 project_files 887.45 MB DOWNLOAD
شما می توانید مجموعه کامل بخش های این فابل را نیز به صورت مجموعه کامل دریافت نمایید.
اگر شما نسبت به این اثر یا عنوان محق هستید، لطفا از طریق "بخش تماس با ما" با ما تماس بگیرید و برای اطلاعات بیشتر، صفحه قوانین و مقررات را مطالعه نمایید.

دیدگاه کاربران


لطفا در این قسمت فقط نظر شخصی در مورد این عنوان را وارد نمایید و در صورتیکه مشکلی با دانلود یا استفاده از این فایل دارید در صفحه کاربری تیکت ثبت کنید.

بارگزاری